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Traveller Adventure Class Ships

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Product Details
Brand: Mongoose Publishing
UPC: 9781916675032
Cover: Hardback
Item Type: RPG
Theme: Traveller
Genre: Sci-Fi

Adventure Class Ships, those vessels of 2,000 tons or less, are the mainstay of Traveller and the most common ships found on the spacelanes by far. This book gives you more than 60 new ships in this class, to be used by Travellers, pirates, traders, government forces and corporations. Each vessel has a specific role in the universe and has been built to accomplish it with the best components available to its builders.

In this book you will find:

Exploration Ships: These are the vessels that travel far beyond the frontier, seeking new worlds, aliens, and awe-inspiring stellar phenomena.

Merchant Ships: The backbone of interstellar commerce, in this book you will find merchant vessels of all sizes and for all budgets.

Passenger Ships: While merchant ships carry cargo, these vessels carry people, and Travellers are likely to have been carried by many of them in their lives.

Working Ships: The unsung heroes of space, these ships keep the galaxy turning and include salvage ships, jump cutters, customs patrol craft, prison ferries and more.

Military Ships: These are ships with guns, designed to out-manoeuvre and outfight any enemies they come across. Pirates and corsairs use similar vessels, though for very different purposes.

Traveller-built Ships: What happens when Travellers with millions of Credits decide to design their own ship? This chapter explores the expansive and often highly specific ships that can result.

Aslan, Sword Worlds and Vargr Ships: Beyond the Third Imperium and its affiliated states, other empires can have very different takes on ship design, but these vessels might just be the perfect ride for a group of Travellers.

Plus rules on how your Travellers can get their hands on any of these ships after their careers are completed and they are ready to voyage across the stars.

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Mark S.
Bexhill on Sea,
United Kingdom
Jan 23, 2025
A solid product, though perhaps more of a mixed bag than some of their other books. Many of the ships presented are of more use to Referees than players. The expanded list of ships available to players when mustering out will be of great interested to players though - along with some of the ships in this book that have been added to that list. My one problem with the book is that the best ships - those designed by and for Travellers - make up a relatively small chapter. I would rather have had less of the other ships and more of these as they were by far the most interesting ones.
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