Absolute Power Book Two: Essentials provides exquisite setting and genre context for the character creation and game system presented in Book One.
This volume opens with an in-depth study of superhero Game Mastering techniques that provides invaluable advice on running dynamic stories at your gaming table. The next several chapters explore the Absolute Power campaign setting, detailing how the Sentinel-Earth world has evolved and changed since the events from 2001 that were detailed in the Silver Age Sentinels RPG timeline. With expanded sections on campaign history, Empire City activities and organisations, Sentinel-Earth geopolitial realities, alternate dimensions, universal cosmology, and extra-planetary civilisations, the Absolute Power setting is waiting to embrace your adventuring ideas.
Finally, dozens of diverse canonical heroes, villains, and neutrals across the full power-level spectrum are presented with detailed game stats, backgrounds, and personality profiles.
This 336 full-color pages Book Two matches the first volume and its title says it all: this is an essential companion for all superhero campaigns, whether they are set within the Sentinel-Earth canon or are creations of your own design.
Age Rating: 12+
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Website Design 2020 - 2025 © Dungeonland
Dungeonland
Unit 3A Trident Business Park
Amy Johnson Way
Blackpool
FY4 2RP
Monday to Friday: 9.30am - 1.30pm
Weekends: Closed
Website Design 2020 - 2024 © Dungeonland